The Digital Assets Group (DAG) forms part of the Brand Operations area within the JLR Customer Experience Commercial function. It is the centre of excellence for the creation of external customer facing CGI assets and digital media, operating on-site at JLR UK. The team is responsible for the creation and delivery of 3d Model data and CGI still imagery required by Commercial to support customer communications material.
This role works as part of the Digital Assets Imagery Creation Production team to generate high quality, photorealistic content for a variety of internal and external customer facing use cases that are fully representative of JLR products and agency creative direction, and compliant with Digital Assets technical standards. The primary focus is successful delivery of still imagery content to cater for Marketing Sales and Services and cross-functional customer facing use cases.
Key features of the role include texturing, shader creation, implementation of scene lighting, rendering and compositing, as well as a keen eye for detail and realism when creating content, especially at high image resolutions.
There will be scope to maintain and adapt internal processes to improve efficiency and quality of imagery delivered by the department.
WHAT TO EXPECT
You will collaborate with Supplier Production Supervisor and Senior Lead CGI Artist on production scheduling and delivery timings. Utilise 3D model data to generate imagery content to support various use cases for JLR Marketing Sales and Services. Support production sub-team with detailed knowledge of Digital Assets Imagery Creation Standards and Processes as well as technical understanding of CGI shading, lighting and rendering techniques and utilisation of associated software packages. Consume build inputs to generate imagery content according to Digital Assets Standards. Utilise agency issued creative brief document to ensure completed scope of work is actioned accordingly. Capture any issues discovered with relation the production inputs and communicate to Supplier Production Supervisor via appropriate escalation routes / meetings / documents. Be accountable and ensure optimal quality of own work produced, as well as constructively critique imagery created by others in the production team. Identify areas to develop of Digital Assets processes and standards through continuous improvement in collaboration with the Digital Assets Imagery Creation team. Ensure that all production work is stored and managed in accordance to Digital Assets production standards. Take responsibility for the status / order of all production folder directories utilised during production activities. Undertake any other work as directed by the Supplier Production Supervisor in connection with their job as may be requested from time to time.
WHAT YOU'LL NEED
You will need 3+ years of direct experience in Automotive CGI production. You will be an expert in Autodesk Maya, Chaos Group VRay and Adobe Photoshop You will have expertise in data / file management, scene structuring and lighting. Experience in working to defined processes and technical standards (pipeline), knowledge of MS Office365 - Excel in particular, and a relevant degree or equivalent experience would be preferred.
You'll also possess:
* Previous experience working with / for Automotive OEMs
* Experience working with games engine software and technology as part of a production activity (games industry or similar)
* Good Knowledge of Python and MEL Script
* Experience using Foundry Nuke